OpenAI 2026 hackathon

BeforeHand

BeforeHand is an app which helps people practise before entering unfamiliar situations. It involves practising making decisions and conversations that you don't know how will happen.

Solo project by Marija Dragojevic · 1 likes · 0 comments

Archive position — measured, not model output

1 like on Devpost

506 of the 7,856 archived projects have more likes, and 1,758 share exactly 1 — so this project's #685 place in the like-ranked listing is a tie-break inside that group, not a ranking.

Projects (log scale)

1
10
100
1k
10k
05,592
11,758
2285
3–4132
5–975
10+14

Likes on Devpost. ▲ marks this project's group.

Show the figures
LikesProjectsShare of archive
05,59271.2%
11,75822.4%
22853.6%
3–41321.7%
5–9751.0%
10+140.2%
Devpost like counts for all 7,856 archived projects, captured when this archive was built.

Executive Summary

What the company appears to be

BeforeHand is an app that helps users practice responses to unfamiliar situations using AI-generated simulations. The author states it allows people to rehearse decisions and conversations in advance, with feedback on performance.

What changed

This is a self-reported project submitted for the OpenAI 2026 hackathon. It does not indicate any prior commercial traction or product development beyond this prototype.

Single most important open question

Is there evidence of user demand or engagement beyond the author’s own use case, and what is the path to monetization?

Back to contents

What The Product Actually Is

The description states:

  • BeforeHand creates personalized AI rehearsals.
  • Users make decisions and respond to simulated conversations.
  • Feedback is provided on performance.
  • It helps people prepare for real-life situations by practicing similar ones.

Inference It appears to be a web-based application using AI tools (Codex, GPT-5.6) to simulate scenarios and provide feedback. The author built it with Node.js, Express.js, HTML/CSS, JavaScript, and Vercel.

Not evidenced No details on how the simulations are generated or whether they involve voice, text, or other modalities beyond the author’s description.

Back to contents

Positioning & Claim Evolution

The author states:

  • The app helps people prepare for unfamiliar situations.
  • It focuses on decision-making and conversation practice.
  • Advice alone is insufficient; users need to rehearse.

Inference The positioning seems to be that BeforeHand fills a gap in traditional preparation methods by offering experiential learning through AI simulations.

Not evidenced No claims about market size, competitive differentiation, or prior user feedback on the value of such a tool.

Back to contents

Target Customer & ICP

The author states:

  • The app is for people who face unfamiliar situations and want to prepare.
  • It helps users rehearse how they might respond in real life.

Inference Potential customers could include students, job seekers, public speakers, or individuals preparing for high-stakes events like interviews or presentations.

Not evidenced No segmentation, persona details, or evidence of target customer validation or interest.

Back to contents

Business Model & Pricing Evidence

The author states:

  • Users can practice personalized situations and receive feedback without needing an account.
  • No pricing information is provided.
  • The app was built as a hackathon project.

Inference It appears to be free-to-use, possibly with a freemium model or future monetization plans not yet described.

Not evidenced No evidence of revenue streams, pricing tiers, or monetization strategy beyond the author’s own use case.

Back to contents

Technical & Delivery Signals

The author states:

  • Built using Codex, GPT-5.6, OpenAI API, Node.js, Express.js, HTML/CSS, JavaScript, Vercel.
  • Codex helped with coding and debugging.
  • GPT-5.6 generates simulations and feedback.
  • Deployment was successful.

Inference The app is a web-based prototype using AI APIs for content generation and deployment on Vercel.

Not evidenced No information on scalability, infrastructure, or technical architecture beyond the author’s own development process.

Back to contents

Traction & Maturity Signals

The author states:

  • A working website exists.
  • Users can practice situations and receive feedback without an account.
  • The app was submitted to a hackathon.

Inference It is a prototype, not yet validated in the market or with users beyond the creator.

Not evidenced No data on user engagement, retention, usage metrics, or adoption rates. No evidence of product-market fit or commercial traction.

Back to contents

Competitive Context

The author does not mention any competitors.

The description does not reference similar tools or platforms that offer AI-based rehearsal or simulation experiences.

Inference There is no known competitive landscape described in the submission.

Not evidenced No information on existing solutions, market gaps, or how this differs from other tools in the space.

Back to contents

Key Risks & Red Flags

  • Unproven demand: The app is a hackathon project with no evidence of user traction or validation.
  • Limited scope: No clear path to monetization or scalability beyond the author’s own use case.
  • AI dependency: Heavy reliance on GPT-5.6 and OpenAI API, which may not be sustainable or scalable without further development.
  • No team or business model: The project is solo-developed with no indication of a broader team or commercial strategy.

Not evidenced No evidence of market research, user testing, or competitive analysis to support the viability of the idea.

Back to contents

Diligence Questions To Ask The Founders

  1. What specific types of situations are users practicing, and how do they validate that the simulations are useful?
  2. How does the app differentiate from existing tools for practice or learning (e.g., role-playing apps, mock interviews)?
  3. Have you tested this with real users beyond yourself? If so, what feedback did you receive?
  4. What is your plan to scale beyond a single developer and prototype?
  5. Are there any plans to monetize the app, and how do you envision that working?

Back to contents

Investment/Partnership Verdict

The description states:

  • This is a hackathon project built by one person (Marija Dragojevic).
  • It has no revenue or customer data.
  • It is not yet a product with traction or commercial viability.

Inference This is an early-stage idea, likely in the concept or prototype phase. There is no evidence of market validation or business model maturity.

Not evidenced No indication of investment readiness, team strength, or strategic fit for partnership or funding.

Back to contents

Source

Submitted to the OpenAI 2026 hackathon on Devpost. Project home on DevPost.

The analysis above was generated by a language model from the project's own one-line description. It is not independent research and contains no verified traction, revenue or customer data.