OpenAI 2026 hackathon

0XF Cats - Rigsmith

0XF Cats is my small 2D mobile game. For Build Week I built Rigsmith so the AI takes a layered drawing and rigs and animates the character itself, no hand animation. It already runs in the game.

Solo project by Valentin Bashkirov · 0 likes · 0 comments

Archive position — measured, not model output

0 likes on Devpost

2,264 of the 7,856 archived projects have more likes, and 5,592 share exactly 0 — so this project's #2,273 place in the like-ranked listing is a tie-break inside that group, not a ranking.

Projects (log scale)

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Likes on Devpost. ▲ marks this project's group.

Show the figures
LikesProjectsShare of archive
05,59271.2%
11,75822.4%
22853.6%
3–41321.7%
5–9751.0%
10+140.2%
Devpost like counts for all 7,856 archived projects, captured when this archive was built.

Executive Summary

What the company appears to be

0XF Cats - Rigsmith is described as a 2D mobile game built by one developer (Valentin Bashkirov), with a focus on AI-assisted character rigging and animation. The project was submitted for the OpenAI 2026 hackathon.

What changed

No evidence of prior version or evolution; this appears to be a new build, likely developed during a hackathon.

Single most important open question

Is there any evidence of commercial traction, user adoption, revenue, or product-market fit beyond the self-reported description?

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What The Product Actually Is

The description states: “0XF Cats is my small 2D mobile game. For Build Week I built Rigsmith so the AI takes a layered drawing and rigs and animates the character itself, no hand animation. It already runs in the game.”

  • Product: A 2D mobile game with AI-powered character rigging and animation.
  • Functionality: The AI tool (Rigsmith) processes layered drawings to automatically generate character rigs and animations.
  • Integration: The tool is already integrated into the game.

Confidence: Low. No further technical or functional detail provided beyond this self-report.

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Positioning & Claim Evolution

The author states: “0XF Cats is my small 2D mobile game...” and “For Build Week I built Rigsmith so the AI takes a layered drawing and rigs and animates the character itself, no hand animation.”

  • Positioning: A hackathon project that combines a 2D mobile game with an AI tool for automated animation.
  • Claim: The product automates character rigging and animation using AI.

Confidence: Low. No evidence of prior positioning or evolution in claims; this is a single statement from the author.

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Target Customer & ICP

The description states: “0XF Cats is my small 2D mobile game.”

  • Target customer: Likely mobile gamers, particularly those interested in 2D games.
  • ICP: Not clearly defined. The project appears to be a personal or hackathon effort with no evidence of market targeting.

Confidence: Very low. No evidence of customer personas, user segments, or ICP.

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Business Model & Pricing Evidence

The description states: “0XF Cats is my small 2D mobile game...” and “It already runs in the game.”

  • Business model: Not stated.
  • Pricing: Not stated.
  • Monetization: Not evident.

Confidence: Not evidenced. No indication of how the product would generate revenue or whether it has a monetization strategy.

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Technical & Delivery Signals

The author states: “Built with (author-declared): c#, codex, docker, go, gpt-5.6, krita, mcp, openai, postgresql, psd, unity.”

  • Technologies used: Unity (game engine), C#, Go, Docker, OpenAI APIs, PostgreSQL, Krita, PSD, Codex, MCP.
  • AI integration: GPT-5.6 and OpenAI tools are mentioned for AI functionality.
  • Delivery context: Built during a hackathon.

Confidence: Medium. The list of technologies suggests some technical sophistication but does not indicate product maturity or scalability.

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Traction & Maturity Signals

The description states: “0XF Cats is my small 2D mobile game...” and “It already runs in the game.”

  • Traction: Not evidenced.
  • Maturity: Not evident. The project appears to be a prototype or hackathon build, not a production-ready product.

Confidence: Very low. No evidence of users, adoption, or product development beyond the initial build.

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Competitive Context

The description states: “0XF Cats is my small 2D mobile game...” and “For Build Week I built Rigsmith so the AI takes a layered drawing and rigs and animates the character itself, no hand animation.”

  • Competitive landscape: Not described.
  • Differentiation: AI-assisted character rigging in a 2D mobile game context.

Confidence: Not evidenced. No mention of competitors or market positioning.

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Key Risks & Red Flags

  • Single-person team: The project is built by one developer (Valentin Bashkirov), which raises questions about scalability and long-term maintenance.
  • Hackathon origin: The product was built for a hackathon, suggesting it may be a prototype with limited commercial viability.
  • No evidence of traction or monetization: No data on users, revenue, or adoption.
  • Unverified claims: All statements are self-reported and unverified.

Confidence: Medium. Risks are inferred from the lack of evidence rather than explicit facts.

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Diligence Questions To Ask The Founders

  1. What is the intended monetization strategy for the game?
  2. Has there been any user testing or feedback on the game or Rigsmith tool?
  3. How does the AI tool (Rigsmith) integrate into the game's workflow, and what are its limitations?
  4. Are there plans to expand beyond the current scope or scale the product?
  5. What is the roadmap for development post-hackathon?

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Investment/Partnership Verdict

The description states: “0XF Cats is my small 2D mobile game...” and “It already runs in the game.”

  • Verdict: Not evidenced. The project appears to be a hackathon prototype with no evidence of commercial viability, traction, or scalability.
  • Investment potential: Very low without further evidence of product-market fit, revenue, or team capacity.

Confidence: Very low. No basis for assessing investment or partnership potential beyond the self-reported description.

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Source

Submitted to the OpenAI 2026 hackathon on Devpost. Project home on DevPost.

The analysis above was generated by a language model from the project's own one-line description. It is not independent research and contains no verified traction, revenue or customer data.